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Ragdoll Fish Rig

Game Ready Unity Rig

Rigged in Maya and Unity for a student game project, this oarfish rig uses a combination of Unity Character Joints, Rigidbody physics, and C# scripts to create a ragdoll effect and fish-like motion with no keyed animations. This provides a fluid and adaptive system for any kind of movement the fish undergoes without the need for a set of predetermined animations.

©2021 by Colleen Little

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Feel free to get in touch if you'd like to discuss my work, potential projects or any and all things graphics!

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